Class DelegatingEventHandlingComponent
- All Implemented Interfaces:
DescribableComponent,MessageHandler,EventHandler,EventHandlingComponent,ReplayStatusChangedHandler,ResetHandler
- Direct Known Subclasses:
DeadLetteringEventHandlingComponent,InterceptingEventHandlingComponent,ReplayBlockingEventHandlingComponent,SequenceCachingEventHandlingComponent,SequencingEventHandlingComponent,TracingEventHandlingComponent
EventHandlingComponent that delegates calls to a given delegate.- Since:
- 5.0.0
- Author:
- Allard Buijze, Mateusz Nowak, Mitchell Herrijgers, Steven van Beelen
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Field Summary
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Constructor Summary
ConstructorsConstructorDescriptionConstructs the component with givendelegateto receive calls. -
Method Summary
Modifier and TypeMethodDescriptionvoiddescribeTo(ComponentDescriptor descriptor) Describe the properties ofthis DescribableComponentwith the givendescriptor.handle(EventMessage event, ProcessingContext context) Handles the giveneventwithin the givencontext.handle(ReplayStatusChanged statusChange, ProcessingContext context) Handles the givenReplayStatusChangedmessage, allowing for tasks to be performed when thereplay startsandends.handle(ResetContext resetContext, ProcessingContext context) Handles the givenResetContextmessage, performing any necessary reset operations.sequenceIdentifierFor(EventMessage event, ProcessingContext context) Returns the sequence identifier for the givenevent.All supportedevents, referenced through aQualifiedName.booleansupports(QualifiedName eventName) Checks whether the giveneventNameis supported by this component.booleanIndicates whether this component supports reset operations.
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Field Details
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delegate
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Constructor Details
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DelegatingEventHandlingComponent
Constructs the component with givendelegateto receive calls.- Parameters:
delegate- The instance to delegate calls to.
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Method Details
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handle
Description copied from interface:EventHandler- Specified by:
handlein interfaceEventHandler- Parameters:
event- The event to handle.context- The context to the giveneventis handled in.- Returns:
- An
empty streamcontaining nothing.
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supportedEvents
Description copied from interface:EventHandlingComponentAll supportedevents, referenced through aQualifiedName.- Specified by:
supportedEventsin interfaceEventHandlingComponent- Returns:
- All supported
events, referenced through aQualifiedName.
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supports
Description copied from interface:EventHandlingComponentChecks whether the giveneventNameis supported by this component.- Specified by:
supportsin interfaceEventHandlingComponent- Parameters:
eventName- The name of the event to check for support.- Returns:
trueif the giveneventNameis supported,falseotherwise.
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sequenceIdentifierFor
Description copied from interface:EventHandlingComponentReturns the sequence identifier for the givenevent. When two events have the same sequence identifier (as defined by their equals method), they will be executed sequentially. Important: AllEventHandlersfor the sameQualifiedNamewithin a singleEventHandlingComponentmust return the same sequence identifier for a given event. Mixing different sequence identifiers within the scope of a singleEventHandlingComponentis not supported and may lead to undefined behavior.- Specified by:
sequenceIdentifierForin interfaceEventHandlingComponent- Parameters:
event- The event for which to get the sequencing identifier.context- The processing context in which the event is being handled.- Returns:
- A sequence identifier for the given event.
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supportsReset
public boolean supportsReset()Description copied from interface:EventHandlingComponentIndicates whether this component supports reset operations.When
true, this component can participate in replay operations and itsResetHandler.handle(ResetContext, ProcessingContext)method will be called before replay begins.By default, reset is supported.
- Specified by:
supportsResetin interfaceEventHandlingComponent- Returns:
trueif this component supports reset operations,falseotherwise.
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handle
Description copied from interface:ResetHandlerHandles the givenResetContextmessage, performing any necessary reset operations.This method is invoked before the processor begins replaying events. Handlers typically use this opportunity to clean up state that will be rebuilt during replay.
If this method completes exceptionally, the reset operation will be aborted and no replay will occur.
- Specified by:
handlein interfaceResetHandler- Parameters:
resetContext- The reset context message containing reset information and optional payload.context- The processing context for this operation.- Returns:
- An empty message stream after handling completes successfully.
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handle
public MessageStream.Empty<Message> handle(ReplayStatusChanged statusChange, ProcessingContext context) Description copied from interface:ReplayStatusChangedHandlerHandles the givenReplayStatusChangedmessage, allowing for tasks to be performed when thereplay startsandends.This method is invoked on the moment the
ReplayStatusis about to change as part of the event handlingProcessingContext. In doing so, this handler has two concrete moments when it is invoked:- When the
ReplayStatuschanges fromReplayStatus.REGULARtoReplayStatus.REPLAY, exactly before the first replayed event is processed - When the
ReplayStatuschanges fromReplayStatus.REPLAYtoReplayStatus.REGULAR, exactly after processing the final event of the replay
If this operation returns a
failed MessageStream, event handling that occurs within the givencontextis impacted. The failure will be passed to theErrorHandler, typically resulting in a rollback of the invoked event handling tasks.- Specified by:
handlein interfaceEventHandlingComponent- Specified by:
handlein interfaceReplayStatusChangedHandler- Parameters:
statusChange- the replay status context message containing replay status informationcontext- the processing context for this operation- Returns:
- an empty message stream after handling completes successfully
- When the
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describeTo
Description copied from interface:DescribableComponentDescribe the properties ofthis DescribableComponentwith the givendescriptor.Components should call the appropriate
describePropertymethods on the descriptor to register their properties. The descriptor is responsible for determining how these properties are formatted and structured in the final output.Best Practices: As a general rule, all relevant fields of a
DescribableComponentimplementation should be described in this method. However, developers have discretion to include only the fields that make sense in the context. Not every field may be meaningful for description purposes, especially internal implementation details. Furthermore, components might want to expose different information based on their current state. The final decision on what properties to include lies with the person implementing thedescribeTomethod, who should focus on providing information that is useful for understanding the component's configuration and state.Example implementation:
public void describeTo(ComponentDescriptor descriptor) { descriptor.describeProperty("name", this.name); descriptor.describeProperty("enabled", this.enabled); descriptor.describeProperty("configuration", this.configuration); // A nested component descriptor.describeProperty("handlers", this.eventHandlers); // A collection }- Specified by:
describeToin interfaceDescribableComponent- Parameters:
descriptor- The component descriptor to describethis DescribableComponentn its properties in.
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